[MCPE-19214] Door bounding boxes are 0.005 of a block too thin Created: 15/Dec/16 Updated: 02/Jan/25 |
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| Status: | Reopened |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.17.20.21 Beta, 1.16.210.61 Beta, 1.16.0.68 Beta, 1.0.0.7, 1.0.5.54, 1.1.0.0, 1.2.20.1, 1.2.15.01, 1.2.13.60, 1.2.16.3, 1.4.2.0, 1.6.0, 1.7.0.3 Beta, 1.16.201 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.19.41, 1.21.21 Hotfix, 1.21.22 Hotfix, 1.21.51 Hotfix |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | [MCPE Helper] Dylan K. Taylor | ||
| Resolution: | Unresolved | Votes: | 23 |
| Labels: | bounding-box, collision-box, door | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| Platform: | Phone - Android - LG Other (Specify in description) | ||||||||||||||||
| CHK: | |||||||||||||||||
| ADO: | 124788 | ||||||||||||||||
| Description |
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So, this is probably one of the most ludicrous bug reports you've seen, right? Door bounding boxes are off by 0.005 of a block. In PC (and according to the wiki) they are 0.1875 blocks thick (3/16). In PE, they are 0.1825 blocks thick. Maybe a typo, (probably) affects nothing but custom server movement anti-cheats causing the odd glitch when walking through doors. Reference: http://minecraft.gamepedia.com/Door#Barrier EDIT: This also affects trapdoor bounding boxes. This information was obtained using IDA. |
| Comments |
| Comment by Graylen_MYT25 [ 28/Aug/24 ] |
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Yes. Please fix lol |
| Comment by [MCPE Helper] Aspergerian [ 28/Aug/24 ] |
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Is this still a problem? |
| Comment by Douglas F Correa [ 09/Sep/22 ] |
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Affects 1.19.22 |
| Comment by Douglas F Correa [ 12/Jul/21 ] |
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Affects 1.17.2 |
| Comment by Skaijie [ 03/Mar/21 ] |
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Can still reproduce in 1.16.201. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 22/Dec/20 ] |
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Thank you for your report! Is this still an issue in the latest version? If it is, please be sure to include steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete. This ticket will automatically reopen when you reply. Quick Links: |
| Comment by [Mod] OcelotOnesie [ 23/Jun/20 ] |
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Still an issue. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 09/Jun/20 ] |
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem. Quick Links: |
| Comment by IonicEcko [ 26/Feb/20 ] |
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This issue is being submitted for awaiting response, however please note any response will reopen the ticket. If this is still affecting you please let us know with a comment. |
| Comment by [MCPE Mod] Celesian [ 08/May/19 ] |
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Does this affect 1.11/1.12 beta? |
| Comment by MaladjustedPlatypus [ 30/Aug/18 ] |
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Affects 1.6.0 |
| Comment by Connor Steppie [ 06/Jun/18 ] |
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Affects 1.4.2 |
| Comment by Connor Steppie [ 20/Apr/18 ] |
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Affects 1.2.16 |
| Comment by Connor Steppie [ 16/Apr/18 ] |
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Appears to still affect 1.2.15. |
| Comment by Zeb [ 02/Apr/17 ] |
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Confirmed to affect 1.1.0.0. Affects both wooden & iron doors. |
| Comment by [MCPE Helper] Dylan K. Taylor [ 25/Dec/16 ] |
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Fixed a mistake in the description (0.1825 is not 3/15, it only simplifies to 73/400) |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 15/Dec/16 ] |
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Relates to |
| Comment by [MCPE Helper] Dylan K. Taylor [ 15/Dec/16 ] |
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Better close-up shot where it joins the wall |
| Comment by [MCPE Helper] Dylan K. Taylor [ 15/Dec/16 ] |
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If you look very, very carefully here, you can see that a tiny sliver of the next line of pixels is showing under the door. |
| Comment by inxomnyaa [ 15/Dec/16 ] |
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Confirmed using BlockLauncher, printing out the AABB Confirmed for Trapdoors Problems caused: |