[MCPE-19214] Door bounding boxes are 0.005 of a block too thin Created: 15/Dec/16  Updated: 02/Jan/25

Status: Reopened
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.17.20.21 Beta, 1.16.210.61 Beta, 1.16.0.68 Beta, 1.0.0.7, 1.0.5.54, 1.1.0.0, 1.2.20.1, 1.2.15.01, 1.2.13.60, 1.2.16.3, 1.4.2.0, 1.6.0, 1.7.0.3 Beta, 1.16.201 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.19.41, 1.21.21 Hotfix, 1.21.22 Hotfix, 1.21.51 Hotfix
Fix Version/s: None

Type: Bug
Reporter: [MCPE Helper] Dylan K. Taylor
Resolution: Unresolved Votes: 23
Labels: bounding-box, collision-box, door

Attachments: PNG File Screenshot_2016-12-15-18-44-40.png     PNG File Screenshot_2016-12-15-19-43-01.png    
Issue Links:
Duplicate
is duplicated by MCPE-164614 Both doors and trapdoors are slightly... Resolved
Relates
relates to MCPE-13451 Trapdoor has incorrect hitbox Resolved
Confirmation Status: Confirmed
Platform: Phone - Android - LG Other (Specify in description)
CHK:
ADO: 124788

 Description   

So, this is probably one of the most ludicrous bug reports you've seen, right? Door bounding boxes are off by 0.005 of a block.

In PC (and according to the wiki) they are 0.1875 blocks thick (3/16). In PE, they are 0.1825 blocks thick. Maybe a typo, (probably) affects nothing but custom server movement anti-cheats causing the odd glitch when walking through doors.

Reference: http://minecraft.gamepedia.com/Door#Barrier

EDIT: This also affects trapdoor bounding boxes.

This information was obtained using IDA.



 Comments   
Comment by Graylen_MYT25 [ 28/Aug/24 ]

Yes. Please fix lol

Comment by [MCPE Helper] Aspergerian [ 28/Aug/24 ]

Is this still a problem?

Comment by Douglas F Correa [ 09/Sep/22 ]

Affects 1.19.22

Comment by Douglas F Correa [ 12/Jul/21 ]

Affects 1.17.2

Comment by Skaijie [ 03/Mar/21 ]

Can still reproduce in 1.16.201.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 22/Dec/20 ]

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version?

If it is, please be sure to include steps to reproduce the problem:

Steps to Reproduce:
1.
2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Comment by [Mod] OcelotOnesie [ 23/Jun/20 ]

Still an issue.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 09/Jun/20 ]

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Comment by IonicEcko [ 26/Feb/20 ]

This issue is being submitted for awaiting response, however please note any response will reopen the ticket.

If this is still affecting you please let us know with a comment.

Comment by [MCPE Mod] Celesian [ 08/May/19 ]

Does this affect 1.11/1.12 beta?

Comment by MaladjustedPlatypus [ 30/Aug/18 ]

Affects 1.6.0

Comment by Connor Steppie [ 06/Jun/18 ]

Affects 1.4.2

Comment by Connor Steppie [ 20/Apr/18 ]

Affects 1.2.16

Comment by Connor Steppie [ 16/Apr/18 ]

Appears to still affect 1.2.15.

Comment by Zeb [ 02/Apr/17 ]

Confirmed to affect 1.1.0.0. Affects both wooden & iron doors.

Comment by [MCPE Helper] Dylan K. Taylor [ 25/Dec/16 ]

Fixed a mistake in the description (0.1825 is not 3/15, it only simplifies to 73/400)

Comment by [Mojang] Mega_Spud (Jay Wells) [ 15/Dec/16 ]

Relates to MCPE-13451

Comment by [MCPE Helper] Dylan K. Taylor [ 15/Dec/16 ]

Better close-up shot where it joins the wall

Comment by [MCPE Helper] Dylan K. Taylor [ 15/Dec/16 ]

If you look very, very carefully here, you can see that a tiny sliver of the next line of pixels is showing under the door.

Comment by inxomnyaa [ 15/Dec/16 ]

Confirmed using BlockLauncher, printing out the AABB

Confirmed for Trapdoors

Problems caused:
Glich off from trapdoors when sneaking on a corner
Items sometimes glich through when forced into the corner (e.g. with water)

Generated at Sat Jan 11 15:22:20 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.