[MCPE-19192] When a sheep is killed in one shot with a bow enchanted with flame, it first drops the raw mutton and then the cooked mutton Created: 14/Dec/16 Updated: 05/Mar/17 Resolved: 05/Mar/17 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.0.0.7, 1.0.0, 1.0.2, 1.0.3, 1.0.4.0 |
| Fix Version/s: | 1.0.4.1 |
| Type: | Bug | ||
| Reporter: | Lio | ||
| Resolution: | Fixed | Votes: | 2 |
| Labels: | sheep | ||
| Attachments: |
|
| Confirmation Status: | Confirmed |
| Platform: | Tablet - Android - Samsung Galaxy Tab 3 |
| CHK: | |
| ADO: | 51692 |
| Description |
|
Steps to Reproduce 1.In the Creative or Survival mode take an enchanted bow with flame |
| Comments |
| Comment by Zeb [ 05/Mar/17 ] |
|
I cannot reproduce in 1.0.4.1. The 1.0.4.1 changelog states that this has been fixed, and I am unable to reproduce it in the latest beta. Make sure you are running the latest MCPE beta version: 1.0.4 beta build 2 AKA 1.0.4.1. Resolving as fixed... if you are still able to reproduce this bug in 1.0.4.1, let me know and I'll reopen this ticket. |
| Comment by Zeb [ 30/Dec/16 ] |
|
Interestingly, this bug only seems to occur with sheep, and not with any other mobs. I've tested cows, pigs, rabbits, & mooshrooms... and all of them acted as you would expect, except that they didn't drop cooked meat at all (only raw), which may be a bug, since they WERE technically on fire when they died. Also, if the sheep is NOT one-shot-killed, and it's killing blow is made while it is already on fire, then it will initially drop cooked mutton, and then drop MORE cooked mutton a couple moments later. It's like the sheep is dying twice... once because of the power of the bow, and the 2nd time because of the fire. |
| Comment by [MCPE Mod] Celesian [ 14/Dec/16 ] |
|
Can confirm- see attached video I also edited the title to be more clear. |