[MCPE-19138] Pistons stuck- sometimes don't overwrite the Piston Extension with Air Created: 11/Dec/16 Updated: 29/Jul/20 Resolved: 20/Oct/17 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.2, 1.0.5.54, 1.1.0.1 |
| Fix Version/s: | 1.2.5.0 |
| Type: | Bug | ||
| Reporter: | Jeff Jewett | ||
| Resolution: | Fixed | Votes: | 5 |
| Labels: | moving_piston, piston | ||
| Attachments: |
|
||||||||||||||||||||
| Issue Links: |
|
||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||
| Platform: | Phone - iOS - iPhone 4S | ||||||||||||||||||||
| CHK: | |||||||||||||||||||||
| ADO: | 66287 | ||||||||||||||||||||
| Description |
|
Occasionally (unable to reproduce reliably) pistons get stuck in the closed position no matter how many times you power and unpower it, and give it block updates. As you can see in the last image, once you break the Piston Extension in front of the piston it opens the piston |
| Comments |
| Comment by MA [ 27/Aug/17 ] |
|
It even happens without the game crashing or exiting the world |
| Comment by PHO [ 06/Apr/17 ] |
|
Attached a test world. How to reproduce:
Unexpected results:
My observations:
|
| Comment by PHO [ 06/Apr/17 ] |
|
Confirmed on 1.0.5 / iOS. |
| Comment by Finger PickinRic [ 01/Mar/17 ] |
|
I can confirm this exists in 1.03. I have a row of pistons that extend across a chunk boundary. on occasions when the chunk is loaded, pistons in one of chunks will load as previously described. The problem can be cleared by destroying the wooden surface of the piston. The piston will then extend as expected. so far, it has only happened in one of the chunks and not the other, it is usally all the pistons in the affected chunk that are in this state, but I have seen on one occasion that only some of the pistons are affected. Running on android 6 |