[MCPE-18827] Ocean Monuments sometimes generate hollow. Created: 01/Dec/16 Updated: 14/Aug/20 Resolved: 13/Nov/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.17.0.2, 1.0.5.54, 1.1.0.9, 1.0.8.1, 1.1.0.55, 1.1.3.1, 1.1.3.52, 1.1.4.51 |
| Fix Version/s: | 1.0.0, 1.2.3.6 |
| Type: | Bug | ||
| Reporter: | [MCPE Helper] Aspergerian | ||
| Resolution: | Fixed | Votes: | 12 |
| Labels: | ocean-monument, structure, world-generation | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||
| Platform: | Phone - Android - Samsung Galaxy Note 5 | ||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||
| Description |
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Every now and then, there are Guardian Temples that appear completely hollow (one giant room filled with nothing but Guardians). |
| Comments |
| Comment by [MCPE Helper] Aspergerian [ 13/Nov/17 ] |
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This could be fixed. Every ocean monument structure I've came across in 1.2 doesn't appear hollow anymore. |
| Comment by John [ 28/Aug/17 ] |
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Are there any solutions as a possible forced generation? I have found 5 monuments and all of them generated hollow. This is happening on MCW10 and I went as far as putting all graphic settings to an absolute minimum. I am locating the monuments in creative mode in MCPE to get coordinates and everyone has loaded perfectly. |
| Comment by Huang Yuheng [ 27/Jul/17 ] |
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I have the same issue. My world seed is -195490420 and the location is (-792 ? -1320). I play on Windows 10 Edition. |
| Comment by Niels [ 13/Jul/17 ] |
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I had the same issue on my Realm. The part I was in generated two months ago and so for anyone else reporting it would be cool to add the age of your world and whether or not you can still reproduce this issue. |
| Comment by Eason Ke [ 11/Jun/17 ] |
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Had same issue once. Android version 1.1.0. |
| Comment by Zeb [ 28/Apr/17 ] |
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Revised title to be more descriptive. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 28/Apr/17 ] |
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Confirmed for seed -655594102 coordinates: 1752 56 1348. This world was created for the first 1.1 beta release. This monument was discovered and presumably generated in beta 1.1.0.9 (as it was in a totally unexplored area) Worth noting that no Elder Guardians were present either. |
| Comment by [MCPE Helper] Aspergerian [ 20/Apr/17 ] |
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I can't reproduce this phenomenon (maybe when in the Farlands, but nothing else has occurred). |
| Comment by Zeb [ 24/Mar/17 ] |
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Reopening... this needs to be investigated more. It looks like it is going to be one of those annoying hard-to-test bugs... 😒 |
| Comment by [MCPE Helper] Aspergerian [ 23/Mar/17 ] |
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Not for me at the moment, but other people have claimed to see it happen. I have come across a few Tenples that had nothing inside, but then I recreated the world again and they had walls/structures inside that time. This might be an on/off issue that may happen by chance (or at least that's what I think). |
| Comment by Zeb [ 23/Mar/17 ] |
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Is this still happening in 1.0.5.13? |
| Comment by Zeb [ 28/Dec/16 ] |
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Tested at the locations shown in the screenshots, and this bug appears to be fixed as of 1.0.0. (Probably fixed in 1.0 beta build 4, as stated by Aspergerian.) |
| Comment by [MCPE Helper] Aspergerian [ 08/Dec/16 ] |
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I think 1.0 Beta Build 4 fixed this (please reply if otherwise). |