[MCPE-18765] Observer with a Piston at his side Creates a Clock. Created: 28/Nov/16 Updated: 03/Nov/17 Resolved: 03/Nov/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Eric Joshua | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Windows | ||||||||
| Description |
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Ways to Recreate It: -Put an Observer and then a Piston (Normal or Sticky) on his side. -Connect the Observer and the Piston. -Activate the Observer (Just update the Observer with a block). I don't think that is supposed to work that way. |
| Comments |
| Comment by MaladjustedPlatypus [ 01/Nov/17 ] |
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This had been fixed in 1.2 with the instant observers. As of 1.2.5 Beta 3 (1.2.5.15) observers have been slowed down (from the changelog, it seems it was to fix |
| Comment by Eric Joshua [ 30/Nov/16 ] |
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Oh, I thought that the Piston extended itself did not count as a block updade, I thinked that was an entity, my apologies. |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 28/Nov/16 ] |
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This is intended. The observer detects block updates and the piston activating causes an update, same with it retracting so it creates a second pulse causing the loop. Here is a way to prevent the loop. |