[MCPE-18703] Skeleton Horses Keep Multiplying Created: 24/Nov/16 Updated: 09/Dec/16 Resolved: 09/Dec/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Alvin Vo | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| Platform: | Windows | ||||||||
| CHK: | |||||||||
| Description |
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Skeleton Horses keep getting struck by lightning and multiplying by 4 whenever I get near one. It's actually starting to get annoying and lag my world. There's at least 50 skeleton horses right now. The lightning is also occurring when it isn't raining at all. (I'm in creative and I use /weather clear) |
| Comments |
| Comment by PHO [ 09/Dec/16 ] |
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It turned out to be a duplicate of |
| Comment by PHO [ 09/Dec/16 ] |
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But Donut_, trap horses don't need it to rain to trigger. See http://minecraft.gamepedia.com/Horse#Skeleton_trap |
| Comment by PHO [ 09/Dec/16 ] |
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Confirmed on 0.16.2 / iOS. |