[MCPE-18689] Some custom player behaviors from add-on only apply to host player Created: 23/Nov/16 Updated: 27/Mar/18 Resolved: 27/Mar/18 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Brian Dickman | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
|
When adding the "hurt_when_wet" attribute to the player.json in a behavior pack. The rule only seems to affect the host player and does not apply to other players. (I noticed that the Health setting did not apply to other players too.) Other attributes, such as fall_damage, damage_sensor, breathable seem to work correctly for all players. This is important for creating mini-games and making sure all players are equal. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 27/Mar/18 ] |
|
Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by [MCPE Helper] Aspergerian [ 27/Mar/17 ] |
|
Is this still happening in 1.0.4.11? |