[MCPE-18689] Some custom player behaviors from add-on only apply to host player Created: 23/Nov/16  Updated: 27/Mar/18  Resolved: 27/Mar/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.16.2
Fix Version/s: None

Type: Bug
Reporter: Brian Dickman
Resolution: Cannot Reproduce Votes: 1
Labels: None

Confirmation Status: Unconfirmed
Platform: Windows

 Description   

When adding the "hurt_when_wet" attribute to the player.json in a behavior pack. The rule only seems to affect the host player and does not apply to other players. (I noticed that the Health setting did not apply to other players too.) Other attributes, such as fall_damage, damage_sensor, breathable seem to work correctly for all players.

This is important for creating mini-games and making sure all players are equal.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 27/Mar/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by [MCPE Helper] Aspergerian [ 27/Mar/17 ]

Is this still happening in 1.0.4.11?

Generated at Sat Jan 11 15:20:19 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.