[MCPE-18643] Hostile mobs dissapear Created: 21/Nov/16  Updated: 23/Nov/16  Resolved: 23/Nov/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.17.0.2
Fix Version/s: None

Type: Bug
Reporter: Elaine webb
Resolution: Works As Intended Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Platform: Phone - Android - Samsung Other (Specify in description)

 Description   

All hostile mobs randomly dissapear at night (possibly passive mobs and during the day too but haven't checked)
I have a large flat and clear area and can watch at night from a one block column 20 high that mobs dissapear several times throughout the night and do not reappear.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 23/Nov/16 ]

I believe this is working as intended:

A mob that has had no player within 32 blocks of it for more than 30 seconds has a 1 in 800 chance of despawning on each game tick (1/20th of a second), which is a 2.47% chance per second. Therefore, the half-life of monsters not within 32 blocks of a player is 27.73 seconds (after the initial 30 seconds have elapsed).

http://minecraft.gamepedia.com/Spawn#Despawning

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