[MCPE-18611] Mob hurt/death sounds overlap each other when manually spawned & killed. Created: 20/Nov/16 Updated: 05/Mar/22 Resolved: 05/Oct/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.17.0.2, 1.0.2, 1.0.3, 1.0.4.0, 1.0.4.1, 1.0.4.11, 1.0.5.13, 1.0.6.0, 1.0.5.54, 1.1.0.1, 1.0.6.52, 1.1.0.3, 1.1.0.4, 1.1.0.5, 1.0.7.0, 1.1.0.8, 1.1.0.9, 1.0.8.1, 1.1.0.55, 1.1.1.0, 1.1.2.50, 1.1.3.52, 1.1.4.51, 1.2.0.2, 1.1.5.0, 1.2.0.25, 1.2.0.31, 1.2.0.81, 1.2.1.1 |
| Fix Version/s: | 1.2.3.3 |
| Type: | Bug | ||
| Reporter: | [MCPE Helper] Aspergerian | ||
| Resolution: | Fixed | Votes: | 5 |
| Labels: | entity, mob, sound | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| Platform: | Android | ||||||||
| CHK: | |||||||||
| ADO: | 64574 | ||||||||
| Description |
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Update by Mega_Spud:
In the Java version, just the death sound is played, not the hurt sound as well. Video showing the issue: https://youtu.be/0gX_eQzXhwU Original Description: |
| Comments |
| Comment by JujuStyle7 [ 04/Mar/22 ] |
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The bug had striked again on 1.18.30.20/21 |
| Comment by [Mod] Sonicwave [ 03/Jun/17 ] |
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Also (at least in Windows 10 edition), mobs will continue to "take damage" when dying until the corpse disappears. To reproduce:
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