[MCPE-18416] Out of range entities Created: 14/Nov/16  Updated: 19/Jun/18  Resolved: 19/Jun/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.16.1, 0.17.0.1, 1.0.0.0, 1.0.0.1, 1.0.0.7, 1.0.0
Fix Version/s: None

Type: Bug
Reporter: WingDing
Resolution: Cannot Reproduce Votes: 0
Labels: None

Attachments: PNG File Screenshot_20161114-212450.png     PNG File Screenshot_20161114-213001.png    
Issue Links:
Relates
relates to MCPE-19174 Wither has strange behavior when flying Resolved
Confirmation Status: Unconfirmed
Platform: Android

 Description   

Xperia Z5

Most the flying entities (like fire charges, TNT, wither skulls except ender pearls) don't update when they are out of the player's range or rendering distance. They just freeze then update when the player gets closer.

How to produce an example:

Start in a flat world.
Build the wither in creative.
It should start shooting wither skulls randomly.
Kill it with sword or bow (but not command)
Now start flying away from the wither place (around where it was).
You'll notice the wither heads are still flying close to you (as if they are newly spawned, which they're supposed to be way farther) then they fly away after you get closer to them.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 19/Jun/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
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Comment by WingDing [ 07/Dec/16 ]

Still occurs in 1.0.0.0.. it's been forever

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