[MCPE-18129] Comparators sometimes emit a short pulse when placed facing away from a detector rail with an empty minecart Created: 10/Nov/16 Updated: 03/May/17 Resolved: 14/Nov/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.1, 0.17.0.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Zeb | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | chest_minecart, detector_rail, hopper_minecart, minecart, redstone, redstone-pulse, redstone_comparator, tnt_minecart | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Windows | ||||||||
| CHK: | |||||||||
| Description |
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If you place an empty minecart of any type on a detector rail, and the place a comparator directly adjacent to the rail, so that it is facing away from the rail, then SOMETIMES (but not always), the comparator will be activated when placed for a short pulse. The pulse is long enough to invert a redstone torch. I have no idea what causes this bug, and so far I've only seen it happen with detector rails, but if anyone finds similar behavior happening with comparators, please let me know in the comments. See this video for a demonstration of the bug: https://youtu.be/tX6iSmdMCbY?t=46s |
| Comments |
| Comment by Zeb [ 14/Nov/16 ] |
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Somehow I managed to duplicate my own issue. :S I must have been tired or something when I made this one... XD |