[MCPE-17918] Nether Portal - teleportation affects direction mappings Created: 02/Nov/16 Updated: 18/May/18 Resolved: 18/May/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | James Perry | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | VR, movement, nether_portal | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
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windows 10 Beta with oculus VR using microsoft xbox one controller (although also affects keyboard) Following teleportation through a nether portal, the player spawns facing the obsidian blocks and the directional movement input for forwards,back, left strafe and right strafe become "twisted" relative to the portal entrance/exit direction. affecting both keyboards and left analogue stick input methods. this can be worked around by saving and loading the save game. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 18/May/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by James Perry [ 25/Feb/17 ] |
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Resolved as of version 1.0.0 |