[MCPE-17873] Game crashes when player tries to enter a world. Created: 01/Nov/16 Updated: 02/Nov/16 Resolved: 02/Nov/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Denise Loise Concio | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad Mini |
| Description |
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Game crashes whenever player tries to enter a world. Repro steps: Result: Game crashes. Expected Result: Game should not crash and should proceed normally to the selected world. Note/s:
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| Comments |
| Comment by Richard Williamson [ 01/Nov/16 ] |
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I've noticed the game works fine if the map size is less than 1mb as soon as it reaches that size it crashes. I've also had minimal success with resetting my iPad, afterwards I'm able to play some of the larger maps for a short while before it crashes again. iPad 2 running iOS 9.3.5 with game build 0.16.0 |
| Comment by Wilfried [ 01/Nov/16 ] |
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I have the same issue since I installed the 0.16.0 update one week ago. Problem seems to be identical to reported issue |