[MCPE-17872] Worlds freeze and cannot reload Created: 01/Nov/16 Updated: 07/Feb/18 Resolved: 07/Feb/18 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Karl Mitschke | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
|
| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
|
I have a world I started on April 17th 2016 which was working fine up till 16.0. Now I have killed an elder guardian and when I got back to my home base and saved the game crashed. I came back in and my world is frozen. I reloaded a backup from two days previous, went back to the ocean monument and killed two guardians. I needed more XP so I was on my way back to my main base and my zombie farm when it froze again. So I created a completely new world on 10/29/2016 and now that world is frozen. As soon as I load the worlds they go through the generating world and sits on a nearly blank screen with whatever is in my hand showing. Now that I think about it, both of these incidents happened after I go killed by zombies from a spawner which I was rushing back to so I could recover my items (Spawners spawn WAY to fast, but that's another story) |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Feb/18 ] |
|
Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue, then please comment below and update the ticket description following the Issue Guidelines. Quick Links: |
| Comment by Karl Mitschke [ 19/Dec/16 ] |
|
Hewlett-Packard |
| Comment by Lee Shaub [ 19/Dec/16 ] |
|
What devices are all of you using? |
| Comment by Karl Mitschke [ 25/Nov/16 ] |
|
This is still an issue with 16.2 Will anyone ever bother to work on the bug? |
| Comment by Troy schmidt [ 02/Nov/16 ] |
|
I had a mob spawner similar crash. Mine was at a skeleton spawner,,, while fighting the spawned skeletons, the game would crash. (not that many skeletons,, I've had WAY more both with and without a spawner, but since .16 two of my worlds crash at skeleton spawners.). One world is running when I play it, the other is completely frozen because my character is too close. I can open the map, but it crashes shortly after. (I always try to run toward my base, never away. ,, but I am pretty much on top of the spawner) I made a separate bug report. |
| Comment by Karl Mitschke [ 02/Nov/16 ] |
|
The new world that crashes |