[MCPE-17871] Pressure Plates activate even when not on the plate Created: 01/Nov/16 Updated: 10/Dec/16 Resolved: 10/Dec/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0, 0.16.1 |
| Fix Version/s: | 1.0.0.2 |
| Type: | Bug | ||
| Reporter: | Stone Red | ||
| Resolution: | Fixed | Votes: | 1 |
| Labels: | pressure-plate, redstone | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| Platform: | Windows | ||||||||||||||||
| CHK: | |||||||||||||||||
| Description |
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Pressure Plates activate even when not on the plate. http://i.imgur.com/vkvZb0N.png On the above screenshot, I am standing 1 block across, and yet the plate is activated. The same is true even if I stand on the sticky piston to the left, or on the hopper to the right. The system on the screenshot broke for version 0.16.0, so I believe the bug arose during the update. Breaking/replacing the plate or any of the components did not fix the bug. |
| Comments |
| Comment by [MCPE Mod] Celesian [ 10/Dec/16 ] |
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Fixed as of 1.0.0.0 |
| Comment by Stone Red [ 05/Nov/16 ] |
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did some more testing and wanted to add to the behavior description: if you press the pressure plate, and walk/run around to any of the three adjacent blocks, the plate stays activated even though character/mob is well out of range of the hitbox of plate. however, if you jump while on those 3 block, it deactivates the plate as usual, you can walk between the three blocks, and the plate won't activate until you stand within the hitbox to activate again. Finally, if you go further than the adjacent blocks (2+ blocks away or jump up to one level up), to deactivate the plate, the hitbox returns back to normal and you can walk/run once again on the three adjacent blocks without activating the plate. Hope that made sense. |
| Comment by Stone Red [ 02/Nov/16 ] |
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anyone alive? |