[MCPE-17870] Most texture packs are not being recognised and some require to be loaded on a new world Created: 31/Oct/16  Updated: 28/Jun/17  Resolved: 25/Jan/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.16.0
Fix Version/s: None

Type: Bug
Reporter: DecrepitRain060
Resolution: Invalid Votes: 1
Labels: None

Attachments: PNG File IMG_0170.PNG    
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad Air 2

 Description   

I have found out that most of my texture packs are not being loaded when they are updated to 0.16 and work on android and also the ones that are recognised require to be loaded on a new world. But there are some that are recognised but are coming up saying minecraft



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 25/Jan/17 ]

Thank you for your report!
However, this issue has been closed as Invalid.

Any unofficial add-on or plugin issues need to be addressed to the creator of the add-on or plugin.

If you can reproduce the issue in a vanilla environment or with an official add-on, please comment with further details.

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Comment by DecrepitRain060 [ 01/Nov/16 ]

I do just want to say as well the sensitivity on the iPhone version is messed up as 30 acts like 110

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