[MCPE-17859] MCPE 0.16.0 IOS mcpack files do not work for textures Created: 31/Oct/16 Updated: 07/Feb/18 Resolved: 07/Feb/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | user-20431 (Inactive) | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - iOS - iPhone 6 Plus | ||||||||
| Description |
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Opening mcpack texture resource packs does not work on the ios. I have even tried opening Native_Vanilla_resources.zip pack renamed to ".mcpack" and keep getting a import failed within minecraft. Got a few third party ".mcpack files" texture resources to import but then froze upon world generation. unable to reload game. Had to clear the mcpe inbox folder and also the resource_packs folder to be able to load mcpe again. mcpe texture pack importing does not work at all |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Feb/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue, then please comment below and update the ticket description following the Issue Guidelines. Quick Links: |
| Comment by user-20431 (Inactive) [ 14/Nov/16 ] |
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No 3rd party texture sets have worked for me yet. What is going on???? |
| Comment by user-20431 (Inactive) [ 31/Oct/16 ] |
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this is a legit mcpe file from mcdl site. It imports fine but freezing upon loading a world with this resource pack enabled |
| Comment by user-20431 (Inactive) [ 31/Oct/16 ] |
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thats your addon page example resource pack renamed. I think i changed the grass texture on something for a test but wont load with out or without me modifying it |