[MCPE-17750] Old worlds will not open and play and new worlds will open but the game shuts down when you start to play. Created: 27/Oct/16 Updated: 31/Oct/16 Resolved: 31/Oct/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Jasper T Doss | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad Mini |
| Description |
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Previous worlds before update will not open to play with the new update 16.0 when the building terrain screen opens the game shuts down and the screen returns to the home screen with the app. New worlds generated will open to play but as you start to play the game quickly shuts down and goes to the home screen with the app on it. |
| Comments |
| Comment by PHO [ 31/Oct/16 ] |
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Thank you for your report. This issue was, however, submitted earlier as MCPE-17695. Please perform a search next time to make sure your bug hasn't already been reported. The parent issue can easily be found by searching for "mcpe unresolved ios crash". |
| Comment by Rick Harrison [ 31/Oct/16 ] |
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Could this be because there is not enough RAM? I also have this problem on my iPad 2. On the Windows 10 edition, worlds load without the game crashing. |