[MCPE-17693] Force close if Android app backgrounded while loading textures at startup Created: 26/Oct/16 Updated: 28/Dec/17 Resolved: 28/Dec/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Zhuowei Zhang | ||
| Resolution: | Invalid | Votes: | 1 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - Android - Asus Nexus 7 |
| Description |
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To reproduce: 1) open Minecraft PE (preferably on a slower device, like the Nexus 7 (2012)) Expected result: MCPE goes back into the foreground Actual result: MCPE crashes as it tries to access a TextureAtlas that isn't loaded in MinecraftClient::onAppResume
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| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 28/Dec/17 ] |
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Thank you for your report! Crashes such as these are now logged automatically, so will be investigated further by the development team internally. Quick Links: |
| Comment by Zeb [ 24/Nov/17 ] |
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zhuowei, sorry for taking so long to respond... please do test on the Nexus 7 to see if this issue is still occurring in 1.2.5.52 and/or 1.2.6.2. |
| Comment by Zhuowei Zhang [ 22/Aug/17 ] |
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@SuperGeniusZeb I can't trigger it on 1.2.0b22 on a Nexus 6P anymore, but maybe that device is too fast; I can check on the Nexus 7 again if you want. |
| Comment by Zeb [ 25/Mar/17 ] |
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Is this still happening as of 1.0.4.11 (1.0.4 official release) and/or 1.0.6.0 (1.0.6 build 1)? |