[MCPE-17672] Minimum gfx_renderdistance_new too high for low end devices. Created: 25/Oct/16  Updated: 27/Nov/19  Resolved: 29/Dec/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.16.0, 0.16.1, 0.17.0.1
Fix Version/s: None

Type: Bug
Reporter: Fernando Lopez
Resolution: Fixed Votes: 1
Labels: rendering

Confirmation Status: Unconfirmed
Platform: Tablet - Windows 10 - Other (Specify in description)
CHK:

 Description   

Current minimum render distances are too high for lower end devices. I believe it should be left at 2 chunks for everyone as it was before. I tried to change it by editing options.txt but the game restores it to a fixed minimum. My tablet is locked at minimum of 6 chunks, my phone is at 4. Both are overheating badly with those defaults (I live in a tropical country). Also, playing on the go becomes difficult as battery consumption increases with those values.



 Comments   
Comment by Franz daizou [ 27/Nov/19 ]

 Also in 1.13.1 it locked at 5, it should be 4 or 3 . but i guess the corporation want upgrade for high end device

Comment by Fernando Lopez [ 10/Mar/17 ]

I believe this should be marked as resolved. Version 1.0.4 has 4 chunks as default for all my devices. Both of my Androids and the Windows 10 Tablet are not overheating. I believe fps have also increased but i'm not sure of that one.

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