[MCPE-17659] Touchscreen Sensitivity always resets even it is customized by the player Created: 24/Oct/16 Updated: 21/Nov/17 Resolved: 21/Nov/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0, 1.0.0 |
| Fix Version/s: | 1.2.3.6 |
| Type: | Bug | ||
| Reporter: | John David Luna | ||
| Resolution: | Fixed | Votes: | 2 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| Platform: | Android | ||||||||
| CHK: | |||||||||
| ADO: | 39306 | ||||||||
| Description |
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When you play the latest version of minecraft, (0.16.0) maybe you want to customize your own sensitivity on your touchscreen.You've made it and until you played it again. But the sensitivity turns backs to normal! (0.30 Sensitivity) Then you go to the settings and then you see that it is on your customized Sensitivity! Please fix it. I also experience this bug. Phone used: Cherry mobile Spin 2 |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Nov/17 ] |
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Fixed in an earlier version. |
| Comment by Ken Grant [ 19/Nov/16 ] |
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Same or similar issue on the iPad Pro, iOS 10.1.1. Touch sensitivity resets to around .3 every time the app is closed, even though sensitivity shown in settings is does not change. Workaround is to change sensitivity every time app is opened. This was first observed with one of the 0.15 releases in July or August, and has persisted through the latest 16.2 release. To recreate: |
| Comment by [MCPE Helper] Aspergerian [ 26/Oct/16 ] |
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I had a similar problem too, this started in the beta for me (sensitivity was manually put to 70, when loading a world it feels like 30 but the sensitivity was still at 70). |