[MCPE-17638] Skeleton horse traps can't be activated until world reload and can be activated multiple times Created: 23/Oct/16  Updated: 11/Jun/17  Resolved: 09/Dec/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.16.0, 0.16.1, 0.16.2
Fix Version/s: 1.0.0.1

Type: Bug
Reporter: Alex Lange
Resolution: Fixed Votes: 3
Labels: skeleton-horse-trap, skeleton_horse

Issue Links:
Duplicate
is duplicated by MCPE-17687 skeleton horse traps do not work. Resolved
is duplicated by MCPE-18061 Skeleton rider traps do not trigger Resolved
is duplicated by MCPE-18331 Skeleton traps are spawning too often... Resolved
is duplicated by MCPE-18681 Skeleton Horse Bug? Resolved
is duplicated by MCPE-18703 Skeleton Horses Keep Multiplying Resolved
Relates
relates to MCPE-17521 Skeleton traps- Skeletons cannot ride... Resolved
Confirmation Status: Confirmed
Platform: Tablet - Android - Amazon Kindle Fire
CHK:

 Description   

Skeleton horse traps do not activate when approached. If you exit and reload the world, the skeleton horse trap will activate, and several skeleton horses and skeletons will appear, but only one skeleton will be riding the trap-horse, and all the other skeletons will not spawn riding the skeleton horses which also spawn. Exiting and rejoining the world and approaching that same horse will cause the trap to activate again with the same outcome as before, with some riderless skeleton horses and mountless skeletons spawning. This process can be repeated indefinitely.

Steps to reproduce:

1. Create a superflat world with cheats enabled.
2. Use the command "/weather thunder"
3. Find a skeleton horse trap and approach it. Notice how nothing happens.
4. Exit and rejoin the world.
5. Approach the skeleton horse trap again. Lightning will strike and several skeletons and skeleton horses will spawn, but none of the skeletons will be riding the horses... except for the trap-horse, which will have a skeleton rider.
6. Repeat steps 4 & 5. You will end up with tons of skeleton horses and skeletons.

Note also that the skeleton on the trap-horse cannot control it. See MCPE-17521.

Also note that the weather reverts to being "rain" when relogging. This is probably related to MCPE-17497.

Original description:
Whenever I go up to a skeleton horse trap in creative it does not work



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 09/Dec/16 ]

Appears fixed in 1.0.0.1

Comment by PHO [ 09/Dec/16 ]

Confirmed on 0.16.2 / iOS.
Skeleton trap horses should transform themselves into skeleton horsemen when triggered. They should lose the ability to spawn other horsemen. However in 0.16.2 their "trap" state is permanent and keep spawning others.

Comment by Lloyd Lewis [ 10/Nov/16 ]

Saw the same thing in a video one of my fellow players encountered in our realm. Here's a link to the video with the issue occurring at about 4:45. https://www.youtube.com/watch?v=FglDpT7BKC8

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