[MCPE-17638] Skeleton horse traps can't be activated until world reload and can be activated multiple times Created: 23/Oct/16 Updated: 11/Jun/17 Resolved: 09/Dec/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0, 0.16.1, 0.16.2 |
| Fix Version/s: | 1.0.0.1 |
| Type: | Bug | ||
| Reporter: | Alex Lange | ||
| Resolution: | Fixed | Votes: | 3 |
| Labels: | skeleton-horse-trap, skeleton_horse | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||
| Platform: | Tablet - Android - Amazon Kindle Fire | ||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||
| Description |
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Skeleton horse traps do not activate when approached. If you exit and reload the world, the skeleton horse trap will activate, and several skeleton horses and skeletons will appear, but only one skeleton will be riding the trap-horse, and all the other skeletons will not spawn riding the skeleton horses which also spawn. Exiting and rejoining the world and approaching that same horse will cause the trap to activate again with the same outcome as before, with some riderless skeleton horses and mountless skeletons spawning. This process can be repeated indefinitely. Steps to reproduce: 1. Create a superflat world with cheats enabled. Note also that the skeleton on the trap-horse cannot control it. See Also note that the weather reverts to being "rain" when relogging. This is probably related to Original description: |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 09/Dec/16 ] |
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Appears fixed in 1.0.0.1 |
| Comment by PHO [ 09/Dec/16 ] |
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Confirmed on 0.16.2 / iOS. |
| Comment by Lloyd Lewis [ 10/Nov/16 ] |
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Saw the same thing in a video one of my fellow players encountered in our realm. Here's a link to the video with the issue occurring at about 4:45. https://www.youtube.com/watch?v=FglDpT7BKC8 |