[MCPE-17553] If I have ANY pre-0.16 worlds in the worlds folder, the game crashes upon open, except the FIRST time that it is opened after a reboot. If I delete all my pre-0.16 worlds, the game functions perfectly fine. Created: 21/Oct/16 Updated: 21/Nov/16 Resolved: 21/Nov/16 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0 |
| Fix Version/s: | 0.17.0.2 |
| Type: | Bug | ||
| Reporter: | Daniel Rozwood | ||
| Resolution: | Fixed | Votes: | 0 |
| Labels: | crash | ||
| Issue Links: |
|
||||||||||||||||
| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Platform: | Phone - Android - Motorola Nexus 6 | ||||||||||||||||
| Description |
|
Testing for issue In fact even the If I have pre 0.16 worlds (last saved with 0.15.10), the game will open ONCE after a reboot. Then, if I close the game and try to re-open it, it will crash continuously upon open. After removing the older worlds, rebooting, the game goes back to proper operation. NOTE: I am ONLY removing or adding WORLDS. I am NOT touching any other files (such as configuration information,etc.). |
| Comments |
| Comment by pifase [ 21/Nov/16 ] |
|
Can confirm for HTC DESIRE |
| Comment by Daniel Rozwood [ 19/Nov/16 ] |
|
It seems that in 17.1 and 17.2, I do not have this issue any longer. |
| Comment by gatharian [ 05/Nov/16 ] |
|
Unfortunately I was unable to reproduce the problem in 0.16.1. Let us know if this still happens. |
| Comment by Dave Rossignol [ 21/Oct/16 ] |
|
I have similar issues on my Motorola Droid Turbo running Android 5.1. Any pre 0.16 worlds will crash MCPE as soon as they render. I can see the world menu and select the pre 0.16 world but as soon as it is done generating terrain it will crash. |