[MCPE-17550] FOV slider is misleading Created: 21/Oct/16 Updated: 11/Nov/16 Resolved: 11/Nov/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.16.0, 0.16.1 |
| Fix Version/s: | 0.17.0.1 |
| Type: | Bug | ||
| Reporter: | Matt S | ||
| Resolution: | Fixed | Votes: | 2 |
| Labels: | GUI | ||
| Attachments: |
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| Confirmation Status: | Confirmed |
| Platform: | Windows |
| CHK: |
| Description |
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The FOV slider has a degrees symbol next to the value which would indicate it's measured in degrees, but the actual value it displays is a percentage. The attachment FOV.png shows the internal FOV value compared to the value displayed in the game's options screen. Internally, the FOV is stored as degrees as a value between 30 and 110; in the options screen it's displayed as a percentage between 0 and 100, despite the degrees symbol next to the value. Either the value displayed in the options screen should be in degrees, or the degrees symbol should be removed. |
| Comments |
| Comment by Zeb [ 11/Nov/16 ] |
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In 0.17.0.1 the FOV slider has been fixed. (The min is 30 degrees, the max is 110 degress, and the default is 70 degrees.) |