[MCPE-17470] Dungeons will spawn mob, even when its well lit. Created: 14/Oct/16 Updated: 15/Oct/16 Resolved: 15/Oct/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.90.8 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Ibrahim Mushtaq | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Android | ||||||||
| Description |
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Well firstly, I have One Plus 3 Android phone. The issue is that monster dungeons (although i've only tested one) will spawn mobs even when the room is really well lit. What i've expected: What happend: Steps to reproduce it I have provided a YouTube video link for this This just explains what happend, but with no sound |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 15/Oct/16 ] |
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Thank you for your report! It has been linked to this report. If you have additional information, please add it to that report. Quick Links: |
| Comment by [MCPE Helper] Aspergerian [ 15/Oct/16 ] |
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Yes, this has been around the Beta for a while now. They would also spawn inside the walls and floor and proceed to suffocate. |
| Comment by Ibrahim Mushtaq [ 15/Oct/16 ] |
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Can somebody else confirm this |