[MCPE-17469] Horse sensitivity in multiplayer Created: 14/Oct/16  Updated: 12/Aug/20  Resolved: 29/Mar/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.10, 0.16.0, 0.16.2, 1.0.0.2, 1.0.0.7, 1.0.0, 1.0.2, 1.0.3, 1.0.4.11
Fix Version/s: 1.0.5.54

Type: Bug
Reporter: gatharian
Resolution: Fixed Votes: 1
Labels: horse, multiplayer

Issue Links:
Relates
relates to MCPE-15802 Horse not lining up with rider Resolved
relates to MCPE-16860 You fall through the horse when it bu... Resolved
relates to MCPE-17236 No open button is shown after taming ... Resolved
relates to MCPE-17652 Player/horse status not synced to all... Resolved
relates to MCPE-19583 Horses no longer open their mouths wh... Reopened
relates to MCPE-19490 Multiplayer Vehicle Bug - Rider Doesn... Resolved
Confirmation Status: Confirmed
Platform: Tablet - Android - Samsung Galaxy Tab S
CHK:

 Description   

In local multiplayer when players see each other riding horses sometimes the horse looks like it's being ridden sideways as if the horse doesn't align with the rider, from the viewer seeing the person riding a horse's stand point. I looked to see if this was already reported and I was unable to find anything.

Steps to reproduce

  • Start a local multiplayer world.
  • Have players connect.
  • Have players mount onto a tamed horse.
  • Ride the horse around other players in circles.
  • Other Players are able to see your horse ridden sideways when you turn the horse to move in a different direction.

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