[MCPE-17443] Armor Bar and Other HUD GUI are placed incorrectly in survival/creative. Created: 11/Oct/16 Updated: 25/Mar/17 Resolved: 01/Mar/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.90.8, 0.17.0.2, 0.16.2, 1.0.0.0, 1.0.0.7, 1.0.0, 1.0.2, 1.0.3, 1.0.4.0 |
| Fix Version/s: | 1.0.4.1 |
| Type: | Bug | ||
| Reporter: | [MCPE Helper] Aspergerian | ||
| Resolution: | Fixed | Votes: | 4 |
| Labels: | gui, hud | ||
| Attachments: |
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| Issue Links: |
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| Game Mode: | Survival | ||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||
| Platform: | Phone - Android - Samsung Galaxy Note | ||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||
| ADO: | 53867 | ||||||||||||||||||||||||||||||||||||
| Description |
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When playing in survival, the armor slots underneath the health bar has a gap between both of them. Update by Mega_Spud This also affects the other GUI elements on screen such as Horse health and absorption affect hearts. (Worth mentioning that it's also affected in creative as well. When riding a rideable mob, their health is displayed lower than where it's supposed to be). |
| Comments |
| Comment by Zeb [ 03/Mar/17 ] |
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Aspergerian Just to clarify, the bug is fixed when using the vanilla resource pack? If so, then it makes sense that the bug wouldn't be fixed for existing resource packs that modify that part of the GUI. I think this fix was merely a revision to the GUI JSON files in the vanilla resource pack. EDIT: Yep, just checked for myself, and the bug is definitely fixed with the vanilla pack. |
| Comment by [MCPE Helper] Aspergerian [ 01/Mar/17 ] |
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Fixed as of 1.0.4.1. However, according to the changelog it's fixed when no resource packs are applied. |
| Comment by AMAN4700 [ 18/Nov/16 ] |
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This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You! |