[MCPE-17389] Observers only emit activation power instead of strong power like in the Java edition Created: 07/Oct/16 Updated: 17/Aug/17 Resolved: 05/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.90.7, 0.15.10, 0.15.90.8, 0.16.0, 0.16.1, 0.17.0.1, 0.16.2, 1.0.0.1, 1.0.0.2, 1.0.0, 1.0.1, 1.0.3, 1.0.4.0, 1.0.4.11, 1.0.5.13, 1.0.6.0, 1.0.5.54, 1.1.0.0, 1.0.7.0, 1.1.0.8, 1.1.0.9, 1.1.0.55, 1.1.1.1, 1.1.2.50, 1.1.3.1, 1.1.4.51 |
| Fix Version/s: | 1.2.0.2 |
| Type: | Bug | ||
| Reporter: | Zeb | ||
| Resolution: | Fixed | Votes: | 1 |
| Labels: | activation-power, feature-parity, inconsistency, observer, redstone, strong-power, weak-power | ||
| Attachments: |
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| Confirmation Status: | Confirmed | ||||
| Platform: | Windows | ||||
| CHK: | |||||
| Description |
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The MCPE counterpart of Interestingly, observers already act as if they powered pistons through blocks because of |
| Comments |
| Comment by JavaC0der [ 19/Mar/17 ] |
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Yes, please reopen it! |
| Comment by Zeb [ 05/Nov/16 ] |
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nighter, as of 16w44a, the decision to make Java edition observers output activation power instead of strong power has been reverted, and observers in the Java edition now once again output strong power. Should this issue be reopened? Changing MCPE observers to work differently wouldn't break any flying contraptions, since observers already act as if they powered pistons through blocks because of So changing observers to output strong power would NOT break most flying contraptions, since the Java-edition behavior is already happening (when it comes to pistons) in MCPE because of a bug. |
| Comment by [Mojang] Adrian Östergård [ 10/Oct/16 ] |
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This is working as intended. |
| Comment by Mr. Monkey [ 07/Oct/16 ] |
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I see |