[MCPE-17366] Witch/Villager items/blocks position crooked Created: 05/Oct/16  Updated: 07/Jan/25

Status: Reopened
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.21.40.22 Preview, 1.21.40.21 Preview, 1.21.20.23 Preview, 1.21.20.22 Preview, 1.20.80.23 Preview, 1.13.0.1 Beta, 1.18.30.29 Preview, 1.18.30.28 Beta, 1.18.30.27 Preview, 1.18.30.26 Beta, 1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.20.23 Beta, 1.18.20.21 Beta, 1.18.10.28 Beta, 1.18.10.27 Beta, 1.18.10.26 Beta, 1.18.10.21 Beta, 1.17.20.22 Beta, 1.17.10, 1.16.0.64 Beta, 1.14.25.1 Beta, 1.14.1 Hotfix, 1.12.0.11 Beta, 1.12.0.10 Beta, 1.12.0.9 Beta, 0.15.10, 0.16.0, 0.16.1, 0.16.2, 1.0.0, 1.0.2, 1.0.3, 1.0.4.1, 1.0.7.0, 1.1.0.9, 1.0.9.1, 1.1.3.52, 1.1.5.0, 1.2.0.81, 1.2.2.3, 1.2.3.6, 1.2.5.52, 1.2.6.55, 1.2.8.0, 1.2.9.1, 1.2.10.1, 1.2.14.3, 1.5.0.1, 1.7.0.3 Beta, 1.7.0.9 Beta, 1.8.0.8 Beta, 1.8.0.11 Beta, 1.9.0, 1.12.0.4 Beta, 1.12.0.6 Beta, 1.13.0.2 Beta, 1.14.60 Hotfix, 1.18.0, 1.18.2 Hotfix, 1.18.30.30 Beta, 1.18.30.31 Preview, 1.18.30.32 Beta, 1.18.12 Hotfix, 1.19.0, 1.19.31 Hotfix, 1.21.30.22 Preview, 1.21.30.21 Preview, 1.21.2 Hotfix, 1.21.20, 1.21.23 Hotfix, 1.21.30, 1.21.51 Hotfix
Fix Version/s: None

Type: Bug
Reporter: [Mod] Les3awe
Resolution: Unresolved Votes: 26
Labels: block, item, model, position, villager, witch

Attachments: JPEG File 001.jpg     JPEG File 002.jpg     JPEG File 003.jpg     PNG File JAVA COMPARISON.png     PNG File Screenshot_2017-05-20-16-04-50.png     PNG File Screenshot_2017-05-20-16-05-05.png     PNG File screenshot-1.png    
Issue Links:
Duplicate
is duplicated by MCPE-81210 Villager held items are crooked Resolved
Relates
relates to MCPE-152487 Held item positions are incorrect Reopened
relates to MCPE-16743 Items on the ground are facing the op... Resolved
relates to MCPE-17117 Baby PigMan Holding Sword Incorrectly Resolved
Confirmation Status: Confirmed
Platform: Multiple
CHK:
ADO: 33733

 Description   

Witch/Villager items/blocks position crooked.



 Comments   
Comment by elitecereal [ 19/Jul/22 ]

A year later and it's still an issue.

Comment by [Mod] tryashtar [ 19/Jul/21 ]

Still an issue

Comment by [Mojang] Mega_Spud (Jay Wells) [ 17/Jul/21 ]

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version? If so, please make sure the ticket description contains the following information:

Steps to Reproduce:
1.
2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

Quick Links:
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Comment by user-b2f98 (Inactive) [ 31/Dec/19 ]

Also worth noting the witch's nose is too high when drinking a potion; it looks better in java.

Comment by Lio [ 14/Jul/19 ]

affects 1.13.0.2

Comment by Lio [ 04/Jul/19 ]

affects 1.13.0.1

Comment by Lio [ 11/Jun/19 ]

Still affects 1.12.0.11 Beta

Comment by Lio [ 07/Jun/19 ]

Still affects 1.12.0.10 Beta

Comment by Lio [ 03/Jun/19 ]

Still affects 1.12.0.9 Beta

Comment by Lio [ 22/May/19 ]

Still affects 1.12.0.6 Beta

Comment by Lio [ 14/May/19 ]

Still affects 1.12.0.4 Beta

Comment by JoePaleto [ 03/Jan/18 ]

Happens with Zombie Villagers too.

Comment by [MCPE Mod] Dr.Awesome4333 [ 20/May/17 ]

Happens with villagers as well, it appears to look funny because the winding order is wrong so we see the wrong sides of the item. More easily seen when it is holding a block.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 05/Oct/16 ]

Just tested, I can see that it does look a bit wonky at certain angles, especially if compared to the model shown on the wiki. Not massively out though.

Comment by Mustek [ 05/Oct/16 ]

Can confirm the issue and the fact that it doesn't follow the camera.

Comment by [Mod] Les3awe [ 05/Oct/16 ]

No follow the camera.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 05/Oct/16 ]

Does this move to follow the camera? I'm wondering if it is related to the VR additions which changed how items are viewed.

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