[MCPE-17348] Enchanting table deduct wrong number of levels Created: 03/Oct/16  Updated: 04/Oct/16  Resolved: 03/Oct/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.90.7
Fix Version/s: None

Type: Bug
Reporter: Michael Merrell
Resolution: Works As Intended Votes: 0
Labels: None

Issue Links:
Duplicate
duplicates MCPE-11023 When enchanting a enchant that cost m... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - Android - Other (Specify in description)

 Description   

On 0.15.90.7
NVIDIA Shield Tablet (touch) and Shield TV (controller)
Android 6.0.1

When using the enchanting table, it is deducting the same number of levels as lapis (1-3), and not the level of the enchantment shown on the right.



 Comments   
Comment by Zeb [ 04/Oct/16 ]

To clarify what the previous comment says, Java edition's 1.8 update changed enchanting to work like it currently does (only using up as many levels as the number of lapis required) in the current Java edition and MCPE, and the older behavior from 1.7 and earlier was never used in MCPE as 1.8 had already come out when enchanting was added to MCPE in 0.12.0.

Comment by wakafu mafuyuu [ 04/Oct/16 ]

its in old version of minecraft where enchanting needs lvl 30 requirement and usage

Comment by Michael Merrell [ 04/Oct/16 ]

That is not consistent with what I've experienced with the Java version. Perhaps a mod was modifying that behavior.

Comment by rplatham [ 03/Oct/16 ]

This works as intended. The green number at right is the required level for the player to use that enchantment, not the cost in levels. The cost in levels is always 1, 2 or 3 levels of experience depending on the corresponding position in the enchantment table.

See MCPE-11023 for more details.

Generated at Sat Jan 11 15:15:07 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.