[MCPE-17308] Villagers not spawning properly Created: 29/Sep/16  Updated: 09/May/18  Resolved: 09/May/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.9, 0.15.10, 0.16.2
Fix Version/s: None

Type: Bug
Reporter: Stone Red
Resolution: Cannot Reproduce Votes: 1
Labels: breeding, cap, villager

Attachments: JPEG File villagers.jpg    
Confirmation Status: Confirmed
Platform: Tablet - iOS - iPad Air 2
CHK:

 Description   

Can't spawn more than 30 villagers.

I've built over 250 doors, all within one village area. Even, when I add more doors, no more than 30 villagers spawn.

I've also fed them to make them willing.

When one or two dies, only that number in baby villagers spawn again to go back to the 30 villager count. This is also how I know they are already willing. The count just won't go over 30.

This bug goes against the 35% population cap on the wiki.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 09/May/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by Stone Red [ 07/May/17 ]

This seems to have been fixed. Currently looking at 1.0.8

Thank you. Will report back if bug returns.

Comment by [MCPE Helper] Aspergerian [ 27/Mar/17 ]

Is this still an issue for 1.0.4.11?

Comment by [Mojang] Adrian Östergård [ 29/Nov/16 ]

AzNqUkYsEvL, what AMAN4700 did was a bulk resolve of issues that haven't been updated to 0.16.0+ yet. As you've simply commented, and not updated the affected versions in your report, the issue was closed as awaiting response. I've taken the liberty of updating the affected versions for you.

Comment by Stone Red [ 28/Nov/16 ]

I don't know what mod aman4700 is doing...this bug still exists, and already reproduced. Furthermore, I've been following up with updates.

It takes quite some time for the community (myself included) to make these reports and follow up, and it feels a bit rude that mods falsely mark them as resolved so easily without testing, or at least finding out if the bug has been resolved.

Please keep this open until it is indeed resolved. If you have the title of a mod I believe you should also have the capability to test following the instructions, image, and comments we've taken the time to produce above. Thanks

Comment by AMAN4700 [ 18/Nov/16 ]

This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!

Comment by Stone Red [ 12/Nov/16 ]

still occurs 0.16.1

Comment by Stone Red [ 02/Nov/16 ]

Bug still occurs for 0.16.0

Comment by [Mojang] Adrian Östergård [ 06/Oct/16 ]

This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).

Comment by Stone Red [ 05/Oct/16 ]

Assuming that a chunk is 16 x 16 x 256, I made a village 20 x 20, then added more on each side in 20 block increments. so 40 x 40, then 60 x 60.

I waited about 1.5 hours for each village size to ensure it was properly detected.

Villager count stayed 30.

Comment by rplatham [ 05/Oct/16 ]

In PE there is a limit of 30 mobs per chunk. Based on this ticket, this limit seems to be affecting villagers too, but perhaps it should not. To test, see if spreading out the villagers over more chunks allows them to breed more than 30.

Comment by Stone Red [ 05/Oct/16 ]

Cool, thanks for testing.

Same thing happens on iphone and win10 of course.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 04/Oct/16 ]

You are right there does seem to be a cap on the villager population.

I tested with ~150 doors, which should allow the villagers to breed up to ~50 villagers. I noticed that if I spawned 29 villagers (with eggs) then the heart/breeding particles would appear, but as soon as 30 villagers were present, the particles would disappear and the villagers would no longer breed.


29 Villagers, still breeding ^

Comment by Stone Red [ 04/Oct/16 ]

any updates on this issue?

Comment by Stone Red [ 03/Oct/16 ]

https://www.youtube.com/watch?v=3ITX0clzpY0

Here's an example of how I had some of my test villages.

Comment by Stone Red [ 02/Oct/16 ]

Unfortunately, I already deleted the test worlds, but it's quite easy to replicate a village. You could even just use a naturally generated village, and just add more doors to the houses and/or add more houses, as long as you stay in the max perimeter of the village as specified by the wiki.

You'll find the population always reaches 30 and no more.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 01/Oct/16 ]

Are the doors you are adding classed as valid village structures? Can you add a screenshot of the setup please?

Comment by Stone Red [ 01/Oct/16 ]

I just made several new test worlds, all in flat world mode and with an artificial village. All villagers stopped breeding after reaching 30 count.

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