[MCPE-17307] Skeletons Armor Changes When Reloading World Created: 29/Sep/16  Updated: 25/Oct/16  Resolved: 25/Oct/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.9, 0.15.10
Fix Version/s: 0.16.0

Type: Bug
Reporter: Zeb
Resolution: Fixed Votes: 0
Labels: skeleton, world-loading

Confirmation Status: Unconfirmed
Platform: Windows

 Description   

This bug is VERY odd. Skeletons (or at least the ones that come from skeleton horse traps) will sometimes have their armor completely change when you exit and reload the world. One moment they'll be wearing a gold chestplate and helmet, and then if you quit and rejoin they may be clad in a full set of enchanted chain armor.

See video for repeated demonstration:
https://youtu.be/-2OaQ_oHBjE

I have never seen this bug occur with anything other than skeleton-horse riders, though I can confirm it happens even if the skeleton is no longer riding the horse. No idea if it happens with other mobs or even with other generic skeletons. This might have something to do with how the skeletons



 Comments   
Comment by Zeb [ 25/Oct/16 ]

After having tested it many many times, i have been unable to reproduce the bug in 0.16.0. So it looks like this is fixed!

Comment by Zeb [ 24/Oct/16 ]

gatharian Unable to test bug due to MCPE-17638.

Comment by gatharian [ 23/Oct/16 ]

Does this bug affect 0.16.0? If so please respond below.

Comment by Zeb [ 30/Sep/16 ]

rplatham Ah, ok. Thanks! I had a feeling I was doing it wrong...

Comment by rplatham [ 30/Sep/16 ]

Thanks, I was just hopeful to get lucky and squash another strange bug.

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Comment by Zeb [ 29/Sep/16 ]

@rplatham: Tried multiple times... could not get the skeletons equipped tools to change from bows, and I don't think their tools ever changed at all, not even changing from non-enchanted to enchanted. So this may be a different bug, though possibly caused by a similar root cause.

Comment by rplatham [ 29/Sep/16 ]

Take a look to see if their weapon changes too... MCPE-17045.

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