[MCPE-17268] Unusual death of Villagers Created: 25/Sep/16 Updated: 16/Mar/18 Resolved: 03/Jan/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.90.0, 0.15.8 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Antonio Salinas | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
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Villagers are entities, giving the rule that they are allowed to pass through each other, including the player. However, ever since I put 2K villagers in a space where the can roam around freely, it's still a bit cramped, and the villagers are DYING just because thery're a bit close to each other. I've never seen an accidental death like this before. Please help. |
| Comments |
| Comment by Antonio Salinas [ 16/Mar/18 ] |
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This was my old account, and yes, it happened a few times. Haven't tried it in recent versions. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently. |
| Comment by AMAN4700 [ 18/Nov/16 ] |
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This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You! |
| Comment by rplatham [ 26/Sep/16 ] |
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Can you reproduce this in an enclosed space in a creative flat world? I'm just trying to reduce the number of variables. Also, if the enclosed space is smaller, do you notice this problem starts to appear with fewer villagers? Finally, do you notice this problem if you spawn a different mob? |