[MCPE-17268] Unusual death of Villagers Created: 25/Sep/16  Updated: 16/Mar/18  Resolved: 03/Jan/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.90.0, 0.15.8
Fix Version/s: None

Type: Bug
Reporter: Antonio Salinas
Resolution: Cannot Reproduce Votes: 0
Labels: None

Attachments: PNG File Minecraft_ Windows 10 Edition Beta 9_24_2016 3_54_15 PM.png     PNG File proof for bug MCPE-17268.png    
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

Villagers are entities, giving the rule that they are allowed to pass through each other, including the player. However, ever since I put 2K villagers in a space where the can roam around freely, it's still a bit cramped, and the villagers are DYING just because thery're a bit close to each other. I've never seen an accidental death like this before. Please help.



 Comments   
Comment by Antonio Salinas [ 16/Mar/18 ]

This was my old account, and yes, it happened a few times. Haven't tried it in recent versions.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ]

This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently.

Comment by AMAN4700 [ 18/Nov/16 ]

This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!

Comment by rplatham [ 26/Sep/16 ]

Can you reproduce this in an enclosed space in a creative flat world? I'm just trying to reduce the number of variables. Also, if the enclosed space is smaller, do you notice this problem starts to appear with fewer villagers? Finally, do you notice this problem if you spawn a different mob?

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