[MCPE-17261] Sky color determined by direction player facing breaks third person front view Created: 24/Sep/16 Updated: 07/Jul/17 Resolved: 04/Apr/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.90.7, 0.17.0.2, 1.0.0.0, 1.0.4.11, 1.0.6.0, 1.1.2.50 |
| Fix Version/s: | 1.1.0.0 |
| Type: | Bug | ||
| Reporter: | WingDing | ||
| Resolution: | Fixed | Votes: | 1 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| Platform: | Android | ||||||||
| CHK: | |||||||||
| ADO: | 65054 | ||||||||
| Description |
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Xperia Z5 Sorry I couldn't find a better title! But the sky doesn't turn orange during sunset and sunrise until the player's face (not the camera) is facing the sun. _Edit by rplatham Sept 23, 2016:
Conclusion: the sunset and moon rise lighting effects seem to be triggered by the direction the player is facing which becomes opposite to the direction of the camera when the camera perspective is third person front. Accordingly, in this view, the sunset has moon rise colors and the moon rise has sunset colors. |
| Comments |
| Comment by Jaybird Jones [ 06/Jul/17 ] |
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updated and still occurs in 1.1.2.50 |
| Comment by WingDing [ 07/Dec/16 ] |
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Still occurs in 1.0.0.0 |
| Comment by WingDing [ 18/Nov/16 ] |
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Updated and still occurs in 0.17.0 |
| Comment by AMAN4700 [ 18/Nov/16 ] |
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This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You! |
| Comment by [Mojang] Adrian Östergård [ 07/Oct/16 ] |
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This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided). |
| Comment by rplatham [ 26/Sep/16 ] |
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Confirmed on Samsung Galaxy S6 (SM-G920W8), Android 6.0.1 MCPE 0.15.90.7. Steps to Reproduce:
Conclusion: the sunset and moon rise lighting effects seem to be triggered by the direction the player is facing which becomes opposite to the direction of the camera when the camera perspective is third person front. Accordingly, in this view, the sunset has moon rise colors and the moon rise has sunset colors. |