[MCPE-17227] Too many mobs spawning Created: 21/Sep/16 Updated: 03/Jan/18 Resolved: 03/Jan/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.90.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Felix Warneke | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Plausible |
| Platform: | Phone - Android - Samsung Other (Specify in description) |
| CHK: |
| Description |
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Mobs getting spawned over and over. Friendly as well as hostile. Update by Mega_Spud: It seems plausible that the mob cap is being ignored. I tested an area with mob spawners and they continued producing new mobs even though there were many in the immediate vicinity. According to the wiki:
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| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently. |
| Comment by AMAN4700 [ 18/Nov/16 ] |
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This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You! |