[MCPE-17064] won't read files in resource packs Created: 16/Sep/16 Updated: 11/Aug/20 Resolved: 17/Nov/16 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.90.7, 0.16.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | j parker | ||
| Resolution: | Invalid | Votes: | 1 |
| Labels: | texture | ||
| Issue Links: |
|
||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - Android - Huawei Ascend | ||||||||
| Description |
|
When I try to load custom resource packs they have no name/description and if I enter a world with one loaded it uses the vanilla textures I am reporting this as one bug because that's what it appears to be as both problems are a lack of ability to read files in the resource packs |
| Comments |
| Comment by j parker [ 17/Nov/16 ] |
|
I figured out the problem less than 24 hours after posting them and the issue I was going to replace it with stopped happening shortly after that I would have deleted the issue but I have no idea how anyway your a little late finding it as I posted it just after the release of the update that fixed the Android 4 crash in the 0.16 beta and have since started updatingmy template more often and using that to update the resource packs I use |
| Comment by gatharian [ 17/Nov/16 ] |
|
Remember to check that the texture pack is compatible with the current version of mcpe. Otherwise the texture pack you selected will not work in your world. |
| Comment by j parker [ 18/Sep/16 ] |
|
Turns out that there was some changes since I got ahold of the template for 0.16 and the pack I found online was also made before those changes but I do have another bug related to textures should I just change this to that bug or start a new issue report if I don't get a reply in 24 hours I will do the former just so I can get it reported |