[MCPE-16758] App Sound stops working after OS triggers alarm Created: 30/Aug/16 Updated: 05/Sep/16 Resolved: 05/Sep/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.6 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Patricia Swarbrick | ||
| Resolution: | Invalid | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - iOS - iPhone 5 |
| Description |
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The app loses all sound when iOS Clock app interrupts gameplay. Restarting app restores sound. To duplicate: This occurs in both creative mode and survival mode. |
| Comments |
| Comment by Luis Robles [ 05/Sep/16 ] |
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I can confirm that this issue is with iOS, not only with MCPE. Because it happens with all apps. I have tested some of them, and same result. |