[MCPE-16628] Anvils dissapear after traveling lot of distance Created: 26/Aug/16 Updated: 01/Nov/16 Resolved: 01/Nov/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.6, 0.15.10 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | RealRunSpace | ||
| Resolution: | Duplicate | Votes: | 2 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Platform: | Tablet - Android - Other (Specify in description) | ||||||||||||||||
| Description |
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Tablet: Lenovo A5500-F |
| Comments |
| Comment by [Mojang] Adrian Östergård [ 01/Nov/16 ] |
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The issue is that items disappear after not hitting the ground after some time. This issue is technically reported in |
| Comment by James Clarke [ 02/Oct/16 ] |
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I also observed this with one important additional observation. The amount of time taken for the sand/Anvil/gravel to dissapear while falling is identical to the time taken for lit TNT to explode. I suspect that the two are linked. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 26/Aug/16 ] |
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Illidicia also observed the following:
So I have marked this as a related issue to |