[MCPE-16626] FPS drops heavily when approaching biomes with lots of trees. Created: 25/Aug/16  Updated: 14/Sep/17  Resolved: 25/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.6, 0.17.0.2, 1.0.3, 1.0.4.0, 1.0.4.1, 1.0.6.0, 1.1.0.1, 1.0.6.52, 1.1.0.3, 1.1.0.4, 1.1.0.5, 1.0.7.0, 1.1.0.8, 1.1.0.9, 1.0.8.1, 1.1.0.55, 1.1.1.0, 1.1.2.50, 1.1.3.52, 1.1.4.51, 1.2.0.2, 1.1.5.0, 1.2.0.11, 1.2.0.18
Fix Version/s: None

Type: Bug
Reporter: [MCPE Helper] Aspergerian
Resolution: Works As Intended Votes: 3
Labels: None

Issue Links:
Duplicate
is duplicated by MCPE-24069 It is impossible to play in the jungle! Resolved
Relates
relates to MCPE-16977 Massive lag! Resolved
Confirmation Status: Unconfirmed
Platform: Phone - Android - Samsung Galaxy Note 5

 Description   

When approaching a biome with lots of trees (Jungle, Spruce Forest, Cold Taiga, or Roofed Forest), the FPS can drop heavily when the render distance is higher than 8-10+ chunks.



 Comments   
Comment by [MCPE Helper] Aspergerian [ 25/Aug/17 ]

This phenomenon could be happening for devices that aren't as powerful.

Windows 10 and Xbox One shouldn't be receiving any difficulty from this. It may as well be from devices that are a bit dated/not as strong (Android/iOS devices that are a couple of years old or more).

Perhaps this ticket should be closed because of that.

Comment by AMAN4700 [ 18/Nov/16 ]

This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!

Comment by Luis Robles [ 29/Aug/16 ]

This must be work as intended, since those biomes have a lot of leaves, and it's normal that you should expect a frame drop.

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