[MCPE-16626] FPS drops heavily when approaching biomes with lots of trees. Created: 25/Aug/16 Updated: 14/Sep/17 Resolved: 25/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.6, 0.17.0.2, 1.0.3, 1.0.4.0, 1.0.4.1, 1.0.6.0, 1.1.0.1, 1.0.6.52, 1.1.0.3, 1.1.0.4, 1.1.0.5, 1.0.7.0, 1.1.0.8, 1.1.0.9, 1.0.8.1, 1.1.0.55, 1.1.1.0, 1.1.2.50, 1.1.3.52, 1.1.4.51, 1.2.0.2, 1.1.5.0, 1.2.0.11, 1.2.0.18 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | [MCPE Helper] Aspergerian | ||
| Resolution: | Works As Intended | Votes: | 3 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Platform: | Phone - Android - Samsung Galaxy Note 5 | ||||||||||||||||
| Description |
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When approaching a biome with lots of trees (Jungle, Spruce Forest, Cold Taiga, or Roofed Forest), the FPS can drop heavily when the render distance is higher than 8-10+ chunks. |
| Comments |
| Comment by [MCPE Helper] Aspergerian [ 25/Aug/17 ] |
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This phenomenon could be happening for devices that aren't as powerful. Windows 10 and Xbox One shouldn't be receiving any difficulty from this. It may as well be from devices that are a bit dated/not as strong (Android/iOS devices that are a couple of years old or more). Perhaps this ticket should be closed because of that. |
| Comment by AMAN4700 [ 18/Nov/16 ] |
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This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You! |
| Comment by Luis Robles [ 29/Aug/16 ] |
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This must be work as intended, since those biomes have a lot of leaves, and it's normal that you should expect a frame drop. |