[MCPE-16452] Cauldron water briefly changes color when pushed by piston Created: 04/Aug/16 Updated: 29/Jul/20 Resolved: 26/Apr/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.4, 0.15.6, 0.15.90.0, 0.15.90.7, 0.15.9, 0.15.10, 0.15.90.8, 0.16.0, 0.16.1, 0.17.0.1, 0.17.0.2, 0.16.2, 1.0.0.0, 1.0.0.1, 1.0.0.7, 1.0.0, 1.0.2, 1.0.3, 1.0.4.0, 1.0.4.1, 1.0.4.11, 1.0.5.3, 1.0.5.13, 1.0.6.0, 1.0.5.54, 1.1.0.0 |
| Fix Version/s: | 1.1.0.8 |
| Type: | Bug | ||
| Reporter: | gatharian | ||
| Resolution: | Fixed | Votes: | 4 |
| Labels: | cauldron, moving_piston, piston, rendering | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||
| Platform: | Tablet - Android - Samsung Galaxy Tab S | ||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||
| ADO: | 34186 | ||||||||||||||||||||||||||||
| Description |
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The water in a cauldron that is pushed by a piston will change color just briefly. I came across this when attempting to reproduce the crash caused in Steps to reproduce
Edit by SuperGeniusZeb: Fixed in 1.1.0.8. Pushing a cauldron filled with water will always look like it should. However, now there is a new bug: pushing a cauldron filled with any liquid will cause the liquid to look like water while it is being pushed. |
| Comments |
| Comment by Zeb [ 26/Apr/17 ] |
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Fixed in 1.1.0.8. Pushing a cauldron filled with water will always look like it should. However, now there is a new bug: pushing a cauldron filled with any liquid will cause the liquid to look like water while it is being pushed. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 23/Oct/16 ] |
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Still affects 0.16.0 - Video attached. |
| Comment by Zeb [ 07/Oct/16 ] |
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Affects 0.15.90.8 (0.16.0 beta build 5). |
| Comment by Zeb [ 05/Oct/16 ] |
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Affects 0.15.10. (Tested on Windows 10.) |
| Comment by Zeb [ 27/Aug/16 ] |
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Confirmed for 0.15.6. (Tested on Windows 10.) |