[MCPE-16442] domesticated ocelots die suffocated when teleporting close to the player. Created: 03/Aug/16  Updated: 03/Jan/18  Resolved: 03/Jan/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.4
Fix Version/s: None

Type: Bug
Reporter: Kelvi
Resolution: Cannot Reproduce Votes: 2
Labels: None

Confirmation Status: Unconfirmed
Platform: Phone - Android - Motorola Moto G

 Description   

domesticated ocelots die suffocated when teleporting close to the player, so the player reaches a certain distance from tame ocelot she teleports close to the player, then occurs in much of the time she died suffocated in blocks, stairs, roads ...



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ]

This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently.

Comment by AMAN4700 [ 18/Nov/16 ]

This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!

Comment by Shannon [ 20/Aug/16 ]

Yes this also happens with dogs as well. So I won't open a bug report. Maybe change it to pets cats/dogs.? Affects 15.6

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