[MCPE-16442] domesticated ocelots die suffocated when teleporting close to the player. Created: 03/Aug/16 Updated: 03/Jan/18 Resolved: 03/Jan/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.4 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Kelvi | ||
| Resolution: | Cannot Reproduce | Votes: | 2 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - Android - Motorola Moto G |
| Description |
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domesticated ocelots die suffocated when teleporting close to the player, so the player reaches a certain distance from tame ocelot she teleports close to the player, then occurs in much of the time she died suffocated in blocks, stairs, roads ... |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently. |
| Comment by AMAN4700 [ 18/Nov/16 ] |
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This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You! |
| Comment by Shannon [ 20/Aug/16 ] |
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Yes this also happens with dogs as well. So I won't open a bug report. Maybe change it to pets cats/dogs.? Affects 15.6 |