[MCPE-16400] Graphical "fog" on certain textures. Created: 30/Jul/16  Updated: 20/Jan/23  Resolved: 20/Jan/23

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.15.0.11 RTX Beta, 1.16.100.53 Beta, 0.15.4, 0.16.0, 0.16.1, 0.16.2, 1.0.0, 1.0.2, 1.0.3, 1.0.4.1, 1.1.0.9, 1.0.8.1, 1.16.21, 1.16.20
Fix Version/s: None

Type: Bug
Reporter: Mark Schoner
Resolution: Incomplete Votes: 9
Labels: rendering

Attachments: PNG File Issue2.png     PNG File Issue3.png     PNG File Issue4.png     PNG File Issue5.png     JPEG File ladder.jpg     JPEG File rail.jpg     JPEG File videoSettings.jpg    
Issue Links:
Duplicate
is duplicated by MCPE-16190 Beds have a bad texture when in the d... Resolved
Relates
relates to MCPE-7101 Render bug for some blocks Resolved
relates to MCPE-16674 Prismarine Texture Bug Resolved
relates to MCPE-58764 Cactus side texture disappears from a... Resolved
relates to MCPE-59712 Beetroot Texture Resolved
relates to MCPE-13761 Some items when dropped and looked at... Resolved
Confirmation Status: Confirmed
Platform: Multiple
CHK:
ADO: 54663

 Description   

[Device is a Samsung Galaxy Tab 4]

A weird graphical "fog" appears on certain textures when viewed from a distance. Issue occurs primarily when the textures in question are viewed from the ground. Observing the error from a higher position will produce different alterations.
As of right now the only recorded instances of this error involve brick, netherrack and glass.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 20/Jan/23 ]

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.

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Comment by [Mojang] Mega_Spud (Jay Wells) [ 20/Aug/21 ]

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version? If so, please add a comment or update the affected version field.

To make your bug report as effective as possible, please try and include the following steps to reproduce the problem:

Steps to Reproduce:
1.
2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

Quick Links:
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Comment by Skaijie [ 07/Mar/21 ]

This can likely be considered fixed when RenderDragon is ported to all Bedrock devices.

Comment by [Mod] LateLag [ 27/Aug/20 ]

This seems to be an issue with mipmap settings. It could possibly be fixed with the addition of anisotropic filtering.

Comment by [Mod] LateLag [ 27/Aug/20 ]

Reopened and confirmed on current versions.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 09/May/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by gatharian [ 25/Jan/17 ]

Confirmed in 1.0.2 with minecart rails.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 10/Dec/16 ]

I think this is the same bug that causes the textures to look wrong for rails and ladders at a distance:

To recreate, just lay rails (ladders) for approximately 20 blocks in front of you.

My video settings are as follows:

Comment by [MCPE Mod] Dr.Awesome4333 [ 29/Oct/16 ]

Affects 0.16.0
Samsung Galaxy S4
Android 4.4.2

Comment by gatharian [ 29/Oct/16 ]

Does this bug affect 0.16.0? If so please respond.

Comment by Mark Schoner [ 31/Jul/16 ]

The last picture depicts what occurs when the brick texture is viewed from an elevation. As one can see, the "fog" mostly disappears, but an odd grid pattern takes its place.

Comment by [MCPE Mod] Dr.Awesome4333 [ 31/Jul/16 ]

relates to MCPE-16190

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