[MCPE-16353] World that worked in 0.14.x crashes on 0.15.x when particular chunks are loaded Created: 27/Jul/16  Updated: 24/Sep/16  Resolved: 24/Sep/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.1, 0.15.2, 0.15.3
Fix Version/s: None

Type: Bug
Reporter: tyb
Resolution: Duplicate Votes: 0
Labels: None

Attachments: Zip Archive 39329.zip     HTML File 9928     PNG File screenshot1.png     PNG File screenshot2.png    
Issue Links:
Duplicate
duplicates MCPE-15397 Updated The Game And A Chunk In My Wo... Resolved
Confirmation Status: Unconfirmed
Platform: Android

 Description   

Dear Mojang:
When I ran the game with the version of 0.14.x, this world worked very well. But when I updated my game to 0.15.1, I found that this world can open correctly, but once I tried to walk, the game will crash. So what happens? Is it a bug? I uploaded a copy of the world
Finally,sorry about my bad English.

_Edit by rplatham: World opens as expected. Using max render distance, when I rotate the player's view to the right, MCPE crashes at the screenshot1. When I rotate the player's view to the left, MCPE crashes at screenshot2. I suspect there's something in the chunks between those two screenshots that cause problems, possibly in chunks that are loading when the player's view changes. I can move around in the world and it does not crash so long as I avoid that area. If I set the render distance to the lowest setting, I can get closer to that area. I suspect that the world has been corrupted. Do you have a backup that works on 0.14.x?



 Comments   
Comment by tyb [ 29/Jul/16 ]

I have uploaded an older file just now.I hope that it will be helpful.

Comment by tyb [ 29/Jul/16 ]

This is an older one.

Comment by Kyle Bartush [ 28/Jul/16 ]

I'd say this is more of a duplicate of MCPE-15826 then relating to it.

Comment by [MCPE Helper] Dylan K. Taylor [ 28/Jul/16 ]

Possibly related to https://bugs.mojang.com/browse/MCPE-15826 ?

Comment by tyb [ 27/Jul/16 ]

Please add a suffix “.zip"after the file name.

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