[MCPE-16304] Observer may occasionally give two pulses instead of one Created: 20/Jul/16  Updated: 26/Sep/18  Resolved: 26/Sep/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.3
Fix Version/s: None

Type: Bug
Reporter: No User
Resolution: Cannot Reproduce Votes: 1
Labels: None

Attachments: File IMG_1389.MOV    
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad Mini

 Description   

Sometimes when an observer block detects an update, it gives out two redstone pulses instead of only one. This can get annoying when trying to make redstone contraptions.



 Comments   
Comment by wakafu mafuyuu [ 18/Oct/16 ]

the delay of lamp turning off is enough for the observer to detect another update. try this configuration: replace all lamp with dust then beside the dust your lamps.

Comment by Rodrigo [ 18/Oct/16 ]

This is normal because when Redstone lamp turn on is an update and when it turns off is another update then the observer generate 2 pulses

Comment by Jake Erskine [ 18/Oct/16 ]

This issue is happening to me too, the observers send out more than one pulse when detecting block updates. They also update out of sync as you can see in the video or redstone and observers just really lag out the game even on an iPad Pro.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 22/Jul/16 ]

Please provide an example (with screenshot) of a setup that you are describing.

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