[MCPE-16217] When logging into another person's local multiplayer server, all of your items and your position get restored. Created: 14/Jul/16 Updated: 03/Jan/18 Resolved: 03/Jan/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.1, 0.15.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Frank Kearns | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - Android - Samsung Other (Specify in description) |
| Description |
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Device: Samsung Galaxy s7 When logging onto a local multiplayer server, usually it is fine. However, around about 40% of the time, everything gets restored to a previous time that you logged into the server (not the last one). This may be an issue with saving the user data, however. I know it is probably not my place to give suggestions, but I also am a programmer and I recommend that in the next update you create a userdata folder in the world directory, that will contain all of the data for each user in a separate file. That way, it will save that when the lan user / host logs out. I cannot provide a screenshot because there is no way (that I know of anyway) to take screenshots in mcpe on android (without a special application, of course.) Thanks, FrankTC |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently. |
| Comment by AMAN4700 [ 18/Nov/16 ] |
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This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You! |