[MCPE-16205] Passive mobs despawning (even with nametags!) Created: 14/Jul/16 Updated: 21/Mar/20 Resolved: 19/Oct/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Renaming | ||
| Resolution: | Duplicate | Votes: | 2 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - iOS - iPad Mini | ||||||||
| Description |
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When my MCPE crashed or I leave my game, passive mobs like (skeleton) horses, villagers, iron golems, pigs, sheep, cows, rabbits, mooshrooms, and chickens that I have kept in a generated chunk (viewable or non-viewable chunks) despawned even I have nametags on some of them. Steps to reproduce: |
| Comments |
| Comment by Ghost Ghost [ 21/Mar/20 ] |
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The samething is happening to me I lost my fox and villagers that had nametags on them.
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| Comment by Candice Duval [ 05/Sep/19 ] |
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I REALLY hope this gets fixed soon... Because of this bug I lost the fastest horse I’ve ever owned and its mule offspring, golden horse armour, the contents of the mule chest, a golden apple, a golden carrot and two name tags. |