[MCPE-16128] Redstone repeater texture/functionality issue Created: 08/Jul/16 Updated: 08/Jul/16 Resolved: 08/Jul/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.1, 0.15.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Conrad Faloff | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - Android - Amazon Kindle Fire HD | ||||||||
| Description |
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Whenever you place a redstone repeater next ro a powered one at a perpendicular angle, the second redstone torch (the one that moves) looked like part of bedrock Also, this happens when you place the same redstone repeaters, but power the first one. PLEASE SEE THE SCREENSHOTS AND PATCH ASAP. I have NO IDEA why this happens. |
| Comments |
| Comment by rplatham [ 08/Jul/16 ] |
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Psst. http://minecraft.gamepedia.com/Redstone_Repeater#Signal_locking |
| Comment by Katten [ 08/Jul/16 ] |
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The bedrock bar indicates that the repeater's output is "locked". |