[MCPE-16084] Passive mobs despawn Created: 06/Jul/16  Updated: 06/Jul/16  Resolved: 06/Jul/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.0
Fix Version/s: None

Type: Bug
Reporter: Renaming
Resolution: Duplicate Votes: 0
Labels: None

Attachments: JPEG File CmryGOKUkAIHLU1.jpg    
Issue Links:
Duplicate
duplicates MCPE-8002 Animals and NPCs despawn randomly Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad Mini

 Description   

When I was collected a ton of skeleton horses within one thunderstorm and tied them opposite to a harbor, one of them despawned. This also applys when I spawned 2 iron golems and villagers that have names.

Steps to reproduce: (may not be 100% accurate)
1. Spawn an iron golem or a villager or collect a ton of skelly horses
2. Go to a place where mobs don't render
3. Relog and go back to the world

I hope you guys can fix this as possible. Thanks.

The screenshot shows a skelly horse has despawned, leaving the lead behind.



 Comments   
Comment by rplatham [ 06/Jul/16 ]

Please search before posting new tickets. The existing report for this bug is easily found by typing mcpe unresolved mobs despawn into the quick search.

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