[MCPE-16084] Passive mobs despawn Created: 06/Jul/16 Updated: 06/Jul/16 Resolved: 06/Jul/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Renaming | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - iOS - iPad Mini | ||||||||
| Description |
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When I was collected a ton of skeleton horses within one thunderstorm and tied them opposite to a harbor, one of them despawned. This also applys when I spawned 2 iron golems and villagers that have names. Steps to reproduce: (may not be 100% accurate) I hope you guys can fix this as possible. Thanks. The screenshot shows a skelly horse has despawned, leaving the lead behind. |
| Comments |
| Comment by rplatham [ 06/Jul/16 ] |
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Please search before posting new tickets. The existing report for this bug is easily found by typing mcpe unresolved mobs despawn into the quick search. |