[MCPE-16057] Game won't accept ZIP texture pack Created: 04/Jul/16  Updated: 04/Jul/16  Resolved: 04/Jul/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.1
Fix Version/s: None

Type: Bug
Reporter: Samuel Lembas
Resolution: Invalid Votes: 0
Labels: None

Attachments: Zip Archive Default 32x32 Mobile(fixed).zip     Zip Archive Default 32x32 Mobile.zip    
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

To reproduce this bug use the attached pack. Put it in this folder:

%AppData%\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\resource_packs

Then go in the game, press the Texture Packs button, select the pack, restart the game, go back in the Texture Pack menu. You'll see that the pack returned back, and selected packs section contains 2 Vanilla packs now. Every time you select a pack and restart the game, one duplicate Vanilla pack appears in selected, but all disappear when you remove ZIP pack from the resource pack folder.



 Comments   
Comment by Samuel Lembas [ 04/Jul/16 ]

Thanks, Rodrigo! This pack was actually out of date, now I get it.

Comment by Rodrigo [ 04/Jul/16 ]

This is happening because the creator of this texture forgot to change the "pack_id". I edited the texture and is working now. (See the new file attached).

Comment by rplatham [ 04/Jul/16 ]

Sorry, but this ticket is invalid because it does not relate to a vanilla (unmodified) feature of the game. Unofficial texture packs are not supported. 32x32 texture packs have also been known to crash the game.

Generated at Sat Jan 11 15:10:04 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.