[MCPE-15985] Glitching Pistons Created: 29/Jun/16 Updated: 03/Jan/18 Resolved: 03/Jan/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.0, 0.15.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Ezekiel Mesina | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Phone - Android - Samsung Other (Specify in description) |
| Description |
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I have been making a piston memory array, however, whenever I activate the circuit, the pistons don't work properly, only 3 or 4 pistons are extending on the first try, but after that, I would try to activate it again and that would be when all pistons would extend, however, the world glitches, there's even a time when the world I made can't be opened anymore so I remade everything. And upon exiting and Re entering my new world, it would seem as though some pistons activated by themselves because the blocks aren't aligned anymore even though they were when I exited the world. The piston memory array I am making is based from CNBMinecraft's design. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently. |
| Comment by Zeb [ 07/Oct/16 ] |
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Is this still happening in 0.15.10 and/or the latest 0.16.0 beta build (0.15.90.8)? EDIT: Is this still happening in 0.16.1? |